
Feed the Fallen
Spell · Nature
- Cost
- 2
Give a friendly monster +2/+2. InfuseInfuseUpgrades in your hand after enough friendly monsters die. (3): +4/+4 instead.
Death feeds the roots. The roots feed the living.

Spell · Nature
Give a friendly monster +2/+2. InfuseInfuseUpgrades in your hand after enough friendly monsters die. (3): +4/+4 instead.
Death feeds the roots. The roots feed the living.