Duskfall Legends

Ways to play

Game modes

Climb the Ranked ladder, draft a deck in the Arena, follow every hero's story or just play with friends. Everything you play earns progress towards new cards.

Ranked

Ranked matches pair you with players of similar skill. Win to climb through 7 leagues; each league except Legend has divisions to work through.

Floor leagues — Iron and Bronze — are safe: once you reach them you can't drop back out of them.

Legend is the top of the ladder. The best 100 Legend players are shown by their exact position.

At the end of each season you receive the reward of the highest league you reached, and a new season begins.

Ranked leagues and their season rewards
LeagueDivisionsSeason reward
Ironfloor325 gold
Bronzefloor350 gold · 1× Core Set Pack
Silver3100 gold · 1× Core Set Pack
Gold3300 gold · 2× Core Set Pack
Platinum3400 gold · 3× Core Set Pack
Diamond3550 gold · 4× Core Set Pack
Legend—1,000 gold · 5× Core Set Pack

Arena

The Arena is a draft mode: you build a brand-new deck on the spot and play with it until the run ends.

First choose your hero from 3 random offers. Then pick 30 cards one at a time, each from 3 options — the cards you see belong to your hero or are neutral. Your run goes on until you reach 12 wins or lose 3 games. The more you win, the better the reward.

Entry
150 gold or 1 Arena ticket
Hero choice
1 of 3 heroes
Draft
30 picks, 1 of 3 cards each
Run ends at
12 wins or 3 losses
Arena rewards by number of wins
WinsReward
025 gold · 1× Core Set Pack
140 gold · 1× Core Set Pack
250 gold · 25 essence · 1× Core Set Pack
370 gold · 25 essence · 1× Core Set Pack
4100 gold · 50 essence · 1× Core Set Pack
5130 gold · 50 essence · 1× Core Set Pack
6160 gold · 60 essence · 2× Core Set Pack
7190 gold · 80 essence · 2× Core Set Pack
8220 gold · 100 essence · 2× Core Set Pack
9250 gold · 120 essence · 2× Core Set Pack
10280 gold · 140 essence · 3× Core Set Pack
11310 gold · 160 essence · 3× Core Set Pack
12400 gold · 200 essence · 1 Arena ticket · 3× Core Set Pack

Story

The Story mode teaches the game in a short tutorial and then tells the tale of every hero in 3 chapters each. Chapters are hand-made battles: some change the rules, some are puzzles with a fixed position, and each one rewards you once.

Start with the tutorial: it walks you through mana, monsters, attacking, Guardians, sigils, traps and extra costs.

Every hero also has a story film on their hero page.

Tutorial3 chapters
  1. 1. First StepsEasy

    Learn mana, playing monsters and attacking.

    Opponent:
    Thrag
    Goal:
    Defeat the enemy hero.
    Reward:
    50 gold
  2. 2. Hold the LineEasy

    Guardians must be attacked first. Field sigils empower your side.

    Opponent:
    Thrag
    Goal:
    Defeat the enemy hero.
    Reward:
    1× Core Set Pack
  3. 3. Tricks and PricesEasy

    Traps fire on their own. Some cards demand extra costs.

    Opponent:
    Nyx
    Goal:
    Defeat the enemy hero.
    Reward:
    2× Core Set Pack · Verdant Oath
Aldric3 chapters
  1. 1. The Silver BastionEasy

    Aldric faces Warchief Grul for the first time.

    Opponent:
    Thrag
    Goal:
    Defeat the enemy hero.
    Reward:
    50 gold
  2. 2. Breach at the GateMedium

    Keep a banner standing through three enemy turns.

    Opponent:
    Thrag
    Goal:
    Keep a sigil in play through 3 enemy turns.
    Reward:
    1× Core Set Pack
  3. 3. The Last BannerHard

    The final battle against Warchief Grul, at full strength.

    Opponent:
    Thrag
    Goal:
    Defeat the enemy hero.
    Reward:
    100 gold · 2× Core Set Pack
Seraphine3 chapters
  1. 1. Dawn VigilEasy

    Seraphine faces The Hollow Choir for the first time.

    Opponent:
    Morwen
    Goal:
    Defeat the enemy hero.
    Reward:
    50 gold
  2. 2. The Long NightMedium

    The dead grow stronger each night. Survive seven of their turns.

    Opponent:
    Morwen
    Goal:
    Survive 7 enemy turns.
    Reward:
    1× Core Set Pack
  3. 3. LightbinderHard

    The final battle against The Hollow Choir, at full strength.

    Opponent:
    Morwen
    Goal:
    Defeat the enemy hero.
    Reward:
    100 gold · 2× Core Set Pack
Kaelen3 chapters
  1. 1. Sparks in the LibraryEasy

    Kaelen faces Storm Adept Vel for the first time.

    Opponent:
    Zephyr
    Goal:
    Defeat the enemy hero.
    Reward:
    50 gold
  2. 2. FirestormMedium

    Deal 8 damage to the enemy hero in a single turn.

    Opponent:
    Zephyr
    Goal:
    Deal 8 damage to the enemy hero in one turn.
    Reward:
    1× Core Set Pack
  3. 3. Burning ThroughEasyPuzzle

    Puzzle: win this turn. Think before you click — you can retry as often as you like.

    Opponent:
    Zephyr
    Goal:
    Defeat the enemy hero. Win by the end of your turn 1.
    Reward:
    100 gold · 1× Core Set Pack
Vex3 chapters
  1. 1. Shadows of the CourtEasy

    Vex faces Inquisitor Hale for the first time.

    Opponent:
    Seraphine
    Goal:
    Defeat the enemy hero.
    Reward:
    50 gold
  2. 2. Against the ClockMedium

    Win before the end of your ninth turn.

    Opponent:
    Seraphine
    Goal:
    Defeat the enemy hero. Win by the end of your turn 9.
    Reward:
    1× Core Set Pack
  3. 3. Venom Finds a WayEasyPuzzle

    Puzzle: win this turn. Think before you click — you can retry as often as you like.

    Opponent:
    Seraphine
    Goal:
    Defeat the enemy hero. Win by the end of your turn 1.
    Reward:
    100 gold · 1× Core Set Pack
Thrag3 chapters
  1. 1. Call of the PackEasy

    Thrag faces Captain Ser Willem for the first time.

    Opponent:
    Aldric
    Goal:
    Defeat the enemy hero.
    Reward:
    50 gold
  2. 2. No TricksMedium

    Thrag trusts claws, not tricks: you can't play traps. The enemy starts with 8 armor.

    Opponent:
    Aldric
    Goal:
    Defeat the enemy hero.
    Reward:
    1× Core Set Pack
  3. 3. The Hunt EndsEasyPuzzle

    Puzzle: win this turn. Think before you click — you can retry as often as you like.

    Opponent:
    Aldric
    Goal:
    Defeat the enemy hero. Win by the end of your turn 1.
    Reward:
    100 gold · 1× Core Set Pack
Morwen3 chapters
  1. 1. GravesideEasy

    Morwen faces Sister Amaya for the first time.

    Opponent:
    Seraphine
    Goal:
    Defeat the enemy hero.
    Reward:
    50 gold
  2. 2. Hold the CryptMedium

    Starting at 18 health, hold the crypt for six enemy turns.

    Opponent:
    Seraphine
    Goal:
    Survive 6 enemy turns.
    Reward:
    1× Core Set Pack
  3. 3. The GravecallerHard

    The final battle against Sister Amaya, at full strength.

    Opponent:
    Seraphine
    Goal:
    Defeat the enemy hero.
    Reward:
    100 gold · 2× Core Set Pack
Grimhold3 chapters
  1. 1. Forge FireEasy

    Grimhold faces The Void Merchant for the first time.

    Opponent:
    Nyx
    Goal:
    Defeat the enemy hero.
    Reward:
    50 gold
  2. 2. HammerfallMedium

    Bring the hammer down: deal 7 damage to the enemy hero in one turn.

    Opponent:
    Nyx
    Goal:
    Deal 7 damage to the enemy hero in one turn.
    Reward:
    1× Core Set Pack
  3. 3. IronwardenHard

    The final battle against The Void Merchant, at full strength.

    Opponent:
    Nyx
    Goal:
    Defeat the enemy hero.
    Reward:
    100 gold · 2× Core Set Pack
Sylvara3 chapters
  1. 1. Roots and RailsEasy

    Sylvara faces Foreman Brakk for the first time.

    Opponent:
    Grimhold
    Goal:
    Defeat the enemy hero.
    Reward:
    50 gold
  2. 2. A Late SpringMedium

    The forest lends you two extra mana crystals. The enemy has 35 health.

    Opponent:
    Grimhold
    Goal:
    Defeat the enemy hero.
    Reward:
    1× Core Set Pack
  3. 3. The WildheartHard

    The final battle against Foreman Brakk, at full strength.

    Opponent:
    Grimhold
    Goal:
    Defeat the enemy hero.
    Reward:
    100 gold · 2× Core Set Pack
Nyx3 chapters
  1. 1. WhispersEasy

    Nyx faces Archmage Ilar for the first time.

    Opponent:
    Kaelen
    Goal:
    Defeat the enemy hero.
    Reward:
    50 gold
  2. 2. SilenceMedium

    The void is silent: no hero power this time.

    Opponent:
    Kaelen
    Goal:
    Defeat the enemy hero.
    Reward:
    1× Core Set Pack
  3. 3. Pay the PriceEasyPuzzle

    Puzzle: win this turn. Think before you click — you can retry as often as you like.

    Opponent:
    Kaelen
    Goal:
    Defeat the enemy hero. Win by the end of your turn 1.
    Reward:
    100 gold · 1× Core Set Pack
Zephyr3 chapters
  1. 1. TotemsEasy

    Zephyr faces The Masked Thief for the first time.

    Opponent:
    Vex
    Goal:
    Defeat the enemy hero.
    Reward:
    50 gold
  2. 2. Eye of the StormMedium

    Protect a field sigil through three enemy turns.

    Opponent:
    Vex
    Goal:
    Keep a sigil in play through 3 enemy turns.
    Reward:
    1× Core Set Pack
  3. 3. StormseerHard

    The final battle against The Masked Thief, at full strength.

    Opponent:
    Vex
    Goal:
    Defeat the enemy hero.
    Reward:
    100 gold · 2× Core Set Pack
Isolde3 chapters
  1. 1. The MasqueradeEasy

    Isolde faces Mother Superior Agathe for the first time.

    Opponent:
    Seraphine
    Goal:
    Defeat the enemy hero.
    Reward:
    50 gold
  2. 2. Thin BloodMedium

    You start at 15 health. Feed to survive: Leech is your only healer.

    Opponent:
    Seraphine
    Goal:
    Defeat the enemy hero.
    Reward:
    1× Core Set Pack
  3. 3. The Last FeastHard

    The final battle against Mother Superior Agathe, at full strength.

    Opponent:
    Seraphine
    Goal:
    Defeat the enemy hero.
    Reward:
    100 gold · 2× Core Set Pack
Maren3 chapters
  1. 1. Bells Beneath the WavesEasy

    Maren faces Stormwarden Orsk for the first time.

    Opponent:
    Zephyr
    Goal:
    Defeat the enemy hero.
    Reward:
    50 gold
  2. 2. The UndertowMedium

    The storm grows faster than the tide. Hold out for six enemy turns.

    Opponent:
    Zephyr
    Goal:
    Survive 6 enemy turns.
    Reward:
    1× Core Set Pack
  3. 3. Crown of the DeepHard

    The final battle against Stormwarden Orsk, at full strength.

    Opponent:
    Zephyr
    Goal:
    Defeat the enemy hero.
    Reward:
    100 gold · 2× Core Set Pack
Ksarra3 chapters
  1. 1. The First HatchingEasy

    Ksarra faces Warden Elowen for the first time.

    Opponent:
    Sylvara
    Goal:
    Defeat the enemy hero.
    Reward:
    50 gold
  2. 2. Swarm the GroveMedium

    Overrun the grove before it takes root: win before the end of your tenth turn.

    Opponent:
    Sylvara
    Goal:
    Defeat the enemy hero. Win by the end of your turn 10.
    Reward:
    1× Core Set Pack
  3. 3. Mother of ThousandsHard

    The final battle against Warden Elowen, at full strength.

    Opponent:
    Sylvara
    Goal:
    Defeat the enemy hero.
    Reward:
    100 gold · 2× Core Set Pack
Ixion3 chapters
  1. 1. Whispers in the ObservatoryEasy

    Ixion faces Witch-Hunter Corvane for the first time.

    Opponent:
    Aldric
    Goal:
    Defeat the enemy hero.
    Reward:
    50 gold
  2. 2. The Unseen HourMedium

    Keep the Watching Dark open through three enemy turns.

    Opponent:
    Aldric
    Goal:
    Keep a sigil in play through 3 enemy turns.
    Reward:
    1× Core Set Pack
  3. 3. The Dead Star RisesHard

    The final battle against Witch-Hunter Corvane, at full strength.

    Opponent:
    Aldric
    Goal:
    Defeat the enemy hero.
    Reward:
    100 gold · 2× Core Set Pack

Casual, practice and friendly matches

Casual matches use your own decks against real opponents without risking your rank — the right place to test a new idea.

Practice games against the computer let you learn a hero at your own pace. Friendly matches against friends are just for fun.

If no opponent is found quickly, you may be matched against a computer opponent so you never wait long.

Quests

Quests give you goals to chase while you play. You always have 3 daily and 3 weekly quests, and you can replace 1 daily quest each day.

Achievements are long-term goals — win games with every hero, destroy monsters, deal damage — each with its own reward.

Quest pool: Daily
24
Quest pool: Weekly
9
Quest pool: Achievements
23
Example quests and their rewards
QuestGoalReward
Victory Lap
Daily
Win 3 games.80 gold · 90 XP
Keep Playing
Daily
Play 5 games.60 gold · 80 XP
Climb the Ladder
Daily
Win 2 ranked games.60 gold · 80 XP
Weekly Champion
Weekly
Win 12 games this week.310 gold · 360 XP · 1× Core Set Pack
Ladder Climber
Weekly
Win 10 ranked games this week.320 gold · 380 XP · 1× Core Set Pack
Regular
Weekly
Play 20 games this week.240 gold · 300 XP · 1× Core Set Pack
Conqueror
Achievements
Win 10 games.100 gold · 100 XP
Veteran
Achievements
Play 20 games.75 gold · 100 XP
Card Master
Achievements
Play 100 cards.75 essence · 100 XP

Not to be confused with Quest cards: those are cards you play, and at most 1 can be active at a time. Read about Quest cards

Levels and daily rewards

Every game you play earns experience for your account and for the hero you played.

Levels keep going after the maximum — you still earn rewards.

Account levels
up to 100
Hero levels
up to 100 per hero
Gold per win
10 (up to 100 a day)
First win of the day
+20 gold

Account reward track

Rewards for reaching account levels
LevelReward
250 gold
31× Core Set Pack
5100 gold · Verdant Oath
7100 essence
101 Arena ticket · 2× Core Set Pack
15150 gold
203× Core Set Pack · Ember Phoenix
25300 essence
30200 gold · 2 Arena tickets
405× Core Set Pack
50500 gold · Void Eye

Hero level rewards

Hero levels unlock portrait frames for that hero:

  • Level 10: Bronze frame
  • Level 25: Silver frame
  • Level 50: Gold frame
  • Level 100: Legend frame

Chests

Chests are opened as you level up. Each one contains a random reward from the list below.

  • Level Chest

    Earned each time your account levels up.

    1 reward

    Can contain: gold, essence, a card pack, a Rare card, a Epic card, gems, and a cosmetic.

  • Milestone Chest

    Earned every 10 account levels instead of a Level Chest.

    3 rewards

    Can contain: gold, essence, a card pack, a Epic card, a Legendary card, gems, and a cosmetic.

  • Hero Chest

    Earned each time one of your heroes levels up.

    1 reward

    Can contain: a Common card for that hero (special (premium)), a Rare card for that hero (special (premium)), a Epic card for that hero (special (premium)), a Legendary card for that hero (special (premium)), and a cosmetic.

  • Hero Milestone Chest

    Earned every 10 levels of a hero.

    2–3 rewards

    Can contain: a Rare card for that hero (special (premium)), a Epic card for that hero (special (premium)), a Legendary card for that hero (special (premium)), a cosmetic, gold, and essence.

Card packs and your first collection

Card packs are bought with gold or gems in the shop or earned as rewards. Each pack opens cards from its set.

Card packs
PackSetContents
Core Set PackCore Set5 cards · at least 1 Rare or better · duplicate protection
Duskfall PackDuskfall5 cards · at least 1 Rare or better · duplicate protection
Ancient Roots PackAncient Roots5 cards · at least 1 Rare or better · duplicate protection
Sundered Realms PackSundered Realms5 cards · at least 1 Rare or better · duplicate protection
Age of Edicts PackAge of Edicts5 Age of Edicts cards, at least one Rare or better.
Epic PackAge of Edicts5 Age of Edicts cards, one Epic or better guaranteed.
Grand Epic PackAge of Edicts10 Age of Edicts cards, two Epics or better guaranteed.
Premium PackAge of Edicts5 Age of Edicts cards, every one Rare or better.
Grand Premium PackAge of Edicts10 Age of Edicts cards, every one Rare or better, one Epic or better guaranteed.
Legendary PackAge of Edicts5 Age of Edicts cards, one Legendary guaranteed.
Legendary ChestAge of Edicts10 Age of Edicts cards, every one Rare or better, two Legendaries guaranteed.

Duplicate protection: you won't open a card you already own as many copies of as a deck allows, as long as there are cards of that rarity in the set you still need.

New players start with: 100 gold, 200 essence, 3× Core Set Pack, and a ready-to-play starter deck.

Currencies: Gold, Gems, and Essence. Essence is used to craft cards (see Rarities). Rarities and crafting