Classes
Factions
Every faction is a class led by one hero. When you build a deck you pick a hero first: the deck may then use that hero's faction cards plus any neutral card.
378 neutral cards fit into every deck. Faction cards are where each class finds its identity: its tribes, its tricks and its finishers.
Aldric, Knight-Commander
Ashen Crown

Hero: Aldric, Knight-Commander
The last commander of the Silver Bastion, still holding the line.
Playstyle
Aldric fights wide. His hero power adds a Squire to the board every turn, and his Human cards reward having many soldiers at once: buffs for the whole line, Guardians to hold it and banners that turn a crowd into an army. Keep the board full and trade efficiently.
Theme tribes
Hero power
Costs 2 manaRallySummon a 1/1 Squire.
Signature cards of Aldric
Aldric, the Last OathHeroGain 5 armor. Warcry: Summon three 2/2 Oathsworn Knights with Guardian. Give your monsters +1/+1.Legendary
Aldric, the Ash-CrownedHeroGain 5 armor. Warcry: Transform your Squires into 3/3 Anointed Knights with Aegis, then summon two 1/1 Squires.Legendary
Hadrian, the Crownless KingMonster — Human · KnightWarcry: Resummon 2 random Knights from your graveyard.Legendary
Ser Maddoc TurncloakMonster — Human · KnightEmpower: Take control of a random enemy monster with 2 or less attack.Legendary
Seraphine, Lightbinder
Pale Choir

Hero: Seraphine, Lightbinder
A priestess who weaves dawnlight into shields.
Playstyle
Seraphine wins the long game. Healing, shields and Celestial blessings keep her monsters and her hero alive while the opponent runs out of steam. Many of her cards grow stronger whenever you restore health, so every heal is also a threat.
Hero power
Costs 2 manaMendRestore 2 health.
Signature cards of Seraphine
Auriel, Last Light of the ChoirMonster — CelestialUnique. Flight. Warcry: Restore 10 health to your hero. Then, if it has 25 or more health, give your other monsters +1/+1 and Aegis.Legendary
Ambriel, the Unbreached WallMonster — Celestial · PaladinUnique. Guardian. Regenerate. Fury: Summon a 1/1 Light Wisp.Legendary
Calyx, Angel of the Last BellMonster — CelestialFlight. Warcry: Resummon 2 random Celestials from your graveyard.Legendary
Seraphine, Pale SaintHeroGain 5 armor. Warcry: Restore 8 health to all friendly characters. Summon three 1/1 Light Wisps.Legendary
Kaelen, Pyromancer
Drakmor

Hero: Kaelen, Pyromancer
An elven scholar who never learned when to stop.
Playstyle
Kaelen is the spell-slinger. His hero power pings for 1, his spells burn monsters and heroes alike, and his Elemental and Elf cards bring Flight, Arcane Power and spell triggers. Clear the board early, then burn the enemy hero out.
Hero power
Costs 2 manaEmberDeal 1 damage.
Signature cards of Kaelen
Ignaroth, the Caldera WyrmMonster — Dragon · WyrmFlight. Trample. Whenever this attacks, deal 3 damage to all enemy monsters.Legendary
Kaelen, Wyrmfire AscendantHeroGain 5 armor. Warcry: Deal 5 damage to all enemy monsters. Add two Sparks to your hand.Legendary
Skarnyx, the Molten CrownMonster — Dragon · WyrmFlight. Warcry: Summon a Dragon from your deck.Legendary
Sorrak, the Walking CalderaMonster — ElementalColossal +2. When this enters play, summon two 0/3 Caldera Vents.Legendary
Vex, Nightblade
Velvet Knives

Hero: Vex, Nightblade
Nobody hears Vex coming. Nobody hears much afterwards.
Playstyle
Vex strikes from the shadows. The dagger hero power means a fight every turn, and the Human and Goblin rogues of the Velvet Knives are cheap, evasive and full of combo effects: Veil to stay hidden, Chain bonuses for playing several cards in one turn, and Venom that finishes what the blade starts.
Hero power
Costs 2 manaShivEquip a 1/2 dagger.
Signature cards of Vex
Admiral Corva SaltgraveMonster — Human · PirateWarcry: Summon two Pirates from your deck.Legendary
Vex, Guildmistress of ContractsHeroGain 5 armor. Warcry: Destroy all enemy monsters with Bounty, then give all enemy monsters Bounty.Legendary
Vex, the Velvet CrownHeroGain 4 armor. Warcry: Take control of a random enemy monster.Legendary
Captain Ysra BlacksailMonster — Human · PirateYour other Pirates have +1/+1. Warcry: Equip a 3/2 Blacksail Cutlass with Cleave.Legendary
Thrag, Beastlord
Bloodfang

Hero: Thrag, Beastlord
An orc chieftain who runs with the pack.
Playstyle
Thrag is pure aggression. His hero power hits the enemy hero for 2 every turn, and his Beasts and Orcs charge in with Lunge, Pierce and Fury, getting stronger as the fight goes on. Pressure from the first turn and make the opponent react to you.
Hero power
Costs 2 manaHuntDeal 2 damage to the enemy hero.
Signature cards of Thrag
Skarnok, the World-TuskMonster — BeastLunge. Twinstrike. Trample.Legendary
Ulgorath, the Steppe BehemothMonster — BeastTrample. Colossal +2. When this enters play, summon two 3/2 Behemoth Tusks with Trample.Legendary
Call of the Thousand FangsSpellSummon seven 2/1 Pack Wolves and give all friendly monsters +1 attack.Legendary
Gorehorn, Alpha of the PackMonster — BeastLunge. Warcry: Summon two 2/1 Pack Wolves with Lunge.Legendary
Morwen, Gravecaller
Hollow Veil

Hero: Morwen, Gravecaller
She keeps the dead busy.
Playstyle
Morwen turns death into a resource. Her hero power exiles a card from your graveyard to raise a Skeleton, and her Undead come back with Last Breath and Resurgence effects. Trade freely: every monster that dies fuels the next wave.
Theme tribes
Hero power
Costs 2 manaExhumeExile a random card from your graveyard. Summon a 1/1 Skeleton.
Signature cards of Morwen
Sepulchra, the Ossuary TitanMonster — Undead · TitanWhenever one of your cards is exiled while this is in your hand, this costs (1) less.Legendary
Morwen, Queen of the VeilHeroGain 5 armor. Warcry: Summon a 1/1 Skeleton for each friendly monster that died this game. Give your monsters +1/+1.Legendary
Ghoreth, the Pox-KingMonster — Undead · WarriorGuardian. Venom. Your other monsters have Venom.Legendary
Grizzlemaw, the Grave-GluttonMonster — Undead · TitanWarcry: Gain +1/+1 for each card in your graveyard. Then exile your graveyard.Legendary
Grimhold, Ironwarden
Iron Deep

Hero: Grimhold, Ironwarden
A dwarven smith whose armor has never been dented.
Playstyle
Grimhold is the wall. Armor from his hero power, Dwarves with Guardian and Constructs that refuse to break make him very hard to kill. He grinds the opponent down and finishes with huge, armored threats.
Hero power
Costs 2 manaFortifyGain 2 armor.
Signature cards of Grimhold
The Doomforge DreadnoughtMonster — Construct · MechColossal +2. When this enters play, summon two 2/3 Siege Cannons.Legendary
The Unbreakable ColossusMonster — Construct · GolemGuardian. Thorns 2. Unbreakable.Legendary
Grimhold, Forge-King EternalHeroGain 5 armor. Warcry: Summon two 2/3 Clockwork Golems and equip a 2/2 Forge Hammer.Legendary
Grimhold, Mountain UnbowedHeroGain 6 armor. Warcry: Deal damage equal to your armor to all enemy monsters. Draw a card.Legendary
Sylvara, Wildheart
Thornwild

Hero: Sylvara, Wildheart
The forest answers when she calls.
Playstyle
Sylvara grows. Plants and Fae multiply on the board, gain extra mana crystals, offer a choice of effects and punish attackers with Thorns. Her hero power lets her fight and armor up at the same time. Ramp into big threats while your forest protects you.
Hero power
Costs 2 manaBloom+1 attack this turn and +1 armor.
Signature cards of Sylvara
Yggdrael, the World-RootMonster — Plant · TreantWarcry: Transform your other monsters into 4/5 Greatwood Treants with Guardian.Legendary
Elderroot, Heart of the ForestMonster — Plant · TreantGuardian. Regenerate. Warcry: Summon two 2/2 Treants and gain an empty mana crystal.Legendary
Sylvara, Spirit of LifeHeroGain 5 armor. Warcry: Restore 10 health to all friendly characters and give your monsters +2/+2.Legendary
Vyrnwood, the ThornwyrmMonster — Dragon · WyrmFlight. Warcry: Give your other monsters +2/+2 and Trample.Legendary
Nyx, Voidcaller
Abyssal Pact

Hero: Nyx, Voidcaller
Every pact has a price. She always pays.
Playstyle
Nyx pays in blood. Her hero power trades 2 health for a card, and her Demons hit hard for their cost but often demand a price: health, discards or sacrifices. Manage your life total carefully and bury the opponent under card advantage.
Theme tribes
Hero power
Costs 2 manaPactTake 2 damage. Draw a card.
Signature cards of Nyx
Nyx, Mouth of the AbyssHeroGain 5 armor. Warcry: Summon 2 random Demons from your deck.Legendary
Rite of the Open GateSpellAdditional cost: pay 5 health. Summon 3 random monsters from your deck.Legendary
Vhal'gor, the Final WagerMonster — DemonWarcry: If your hero has 10 or less health, deal 8 damage to the enemy hero.Legendary
Vor'nakh, the Discarded GodMonster — DemonArrival: Deal 3 damage to all enemies. When you discard this, summon a copy of it.Legendary
Zephyr, Stormseer
Stormcallers

Hero: Zephyr, Stormseer
He reads the sky like a book.
Playstyle
Zephyr commands the storm. His hero power summons a Storm Totem with Guardian, and his Elementals and storm spells shock the board, freeze enemies and grow stronger when totems stand beside them. Control the board and wait for the lightning.
Theme tribes
Hero power
Costs 2 manaTotemcallSummon a 0/2 Storm Totem with Guardian.
Signature cards of Zephyr
Vortessa, the Great MaelstromMonster — ElementalColossal +2. When this enters play, summon two 2/3 Maelstrom Funnels with "At the end of your turn, deal 1 damage to a random enemy."Legendary
Vortigar, the Thunder TitanMonster — Elemental · TitanWarcry: Deal 8 damage randomly split among all enemies.Legendary
Al'Thera, Voice of the TempestMonster — Elemental · ShamanTwinstrike. Warcry: Deal 2 damage to all enemy characters and freeze all enemy monsters.Legendary
Ozrakk, the Storm SovereignMonster — ElementalWarcry: Give your other Elementals +2/+2 and Twinstrike.Legendary
Isolde, Blood Countess
Crimson Court

Hero: Isolde, Blood Countess
Her court feasts every night. The guests rarely leave.
Playstyle
Isolde drains her enemies. Her hero power deals damage and heals her at the same time, and her Vampires feast with Leech, steal health and grow when blood is spilled. She trades life for power and takes it back with interest.
Hero power
Costs 2 manaSanguine KissDeal 1 damage. Restore 1 health to your hero.
Signature cards of Isolde
Mother Sanguis, the EldestMonster — VampireLeech. Warcry: Take control of the enemy monster with the highest attack.Legendary
Count Malvane, the First ThirstMonster — VampireLeech. Warcry: Deal 2 damage to all enemy characters and restore 6 health to your hero.Legendary
Isolde, Queen of Endless NightHeroGain 5 armor. Warcry: Summon three 1/1 Blood Thralls. Give your monsters Leech.Legendary
Isolde, the Masked SovereignHeroGain 5 armor. Warcry: Transform all enemy monsters with 2 or less attack into 1/1 Blood Thralls.Legendary
Maren, Drowned Queen
Drowned Court

Hero: Maren, Drowned Queen
She drowned with her kingdom. Now the tide answers to her.
Playstyle
Maren controls the tide. Her hero power freezes an enemy monster, and her Merfolk swarm, drown and return enemy monsters to their owner's hand. Slow the opponent down while the tide rises on your side of the board.
Theme tribes
Hero power
Costs 2 manaUndertowFreeze an enemy monster.
Signature cards of Maren
Gorvathul, the Trench ColossusMonster — BeastColossal +3. When this enters play, summon three 1/3 Trench Claws that deal 1 damage to a random enemy at the end of your turn.Legendary
Hrimvast, the IceboundMonster — BeastFrostbite. Colossal +2. When this enters play, summon two 0/3 Rime Fins that freeze a random enemy monster at the end of your turn.Legendary
Maren, Empress of LeviathansHeroGain 5 armor. Warcry: Summon two 2/2 Kraken Tentacles with Guardian. Give your Beasts +2/+2.Legendary
Vhoruun, the Swallowing TideMonster — BeastWarcry: Return all other monsters to their owners' hands.Legendary
Ksarra, Hive Mother
Chitin Brood

Hero: Ksarra, Hive Mother
The hive has one mind, and it is always hungry.
Playstyle
Ksarra is the swarm. Her hero power damages a monster and hatches a Broodling if it dies, and her Insectoids lay eggs, multiply and devour. Flood the board with small bugs, then feed them to something enormous.
Theme tribes
Hero power
Costs 2 manaInfestDeal 1 damage to a monster. If it dies, summon a 1/1 Broodling.
Signature cards of Ksarra
Ghol'thar, the Hollow WormMonster — InsectoidColossal +2. Trample. When this enters play, summon two 1/2 Gnashing Maws with Venom.Legendary
Ksarra, the Swarm IncarnateHeroGain 5 armor. Warcry: Fill your board with 1/1 Broodlings.Legendary
Ar'shaal, the Venom WyrmMonster — InsectoidVenom. Warcry: Give your other monsters Venom.Legendary
Ka'threx, the Living HiveMonster — Insectoid · SentinelGuardian. Fury: Summon a 3/3 Chitin Ravager.Legendary
Ixion, Starless Seer
Hollow Star

Hero: Ixion, Starless Seer
He stared into the dark between the stars. It stared back and told him everything.
Playstyle
Ixion bends minds. His hero power hits the enemy hero and puts the top card of their deck into the graveyard, and his Aberrations and Human cultists keep milling the opponent, shuffle strange cards into decks and transform whatever stands in their way. Win by attrition, or let the enemy's deck run dry.
Theme tribes
Hero power
Costs 2 manaStarless GazeDeal 1 damage to the enemy hero. Your opponent puts the top card of their deck into their graveyard.
Signature cards of Ixion
Yr'Thaal, the Dead StarMonster — AberrationUntouchable. Warcry: Transform all other monsters into 1/1 Starspawn.Legendary
Nhal'Zoth, the Dreaming TideMonster — AberrationSlumber 2. When this awakens, transform all enemy monsters into 1/1 Starspawn.Legendary
Oth'Malu, Who Devours MemoryMonster — AberrationWarcry: Deal 1 damage to a random enemy for each card in your opponent's graveyard, then exile their graveyard.Legendary
Xal'Veth, the Unspoken NameMonster — AberrationWarcry: Transform every card in your opponent's hand into a Whisper of the Void.Legendary
Neutral cards
Neutral cards belong to no faction and can be played by every hero. They fill the gaps in a deck: removal, card draw, solid monsters and tribal support for whichever tribes your hero cares about.
